An idle companion game for Android

Enter the Instance

Raise a CON: a small, curious machine with a mind of its own. Send it out into the Instance to fight, gather and explore autonomously. While you wait for it to return, you can watch the Log for its posts about its journey. Or just close the app and come back later to see it all at once.

"Each blink is a second passing. It's how we keep track of our time here."
— A Resident Worker

Body color

01 // CONs

A CON with its hood open, showing the circuit board and lens inside

Not a pet. Not a tool. A CON.

CONs are the digital companions of the Instance. You raise one, gear it up, and decide what kind of CON it grows into. Out there, though, it thinks for itself.

  • Smart and curiousCONs reason and plan. They make up their own minds about what's worth a closer look.
  • Raised by youYour CON could be a fighter, a gatherer, or an explorer. How will you raise it?
  • They journal for youEverything a CON does is written into its journal, the Activity Log, for you to read.
  • Just a call awayHowever far a CON wanders, it always comes back when you call.

Pick its processor

The processor decides how a CON fights. Each one makes your CON operate differently in battle.

ARRAY
The Balanced One

Reliable, single-target damage, fight after fight. Easy to read and hard to go wrong with.

  • Consistent physical attacks
  • Great at taking Bosses and Elites down
  • The all-rounder of the three
CORE
The Sustainer

A crowd controller built for long, tactical fights. It outlasts what it can't overpower.

  • Uses Logics to dispose of stronger enemies
  • Handles groups well with its per-kill health regen
  • Immune to Corruption and Deadlock
RELAY
The Function User

A support CON that lives and dies by its Functions. Offers great aid and high damage.

  • Uses Functions to heal, buff, and debuff
  • Relies heavily on Function use
  • Hits hard, but doesn't take hits well

02 // Outings

Send your CON out. Let it make its own choices.

Every Outing is recorded for you. You can pick Influences before an Outing to help guide your CON on some of its choices, or leave points unspent and let it make up its own mind.

DebuggingHunt down what's gone wrong out there, like Cruft, Jitters and Weaklinks.
ScavengingPick through the scrap for metal, plastic, silicon and rarer finds.
SalvagingPry parts out of wrecks: circuit boards, power cells and actuators.
Data DivingSift old partitions for code fragments, config files and elemental code.
Send OutKroses

Influence

Unspent 10 / 10The CON's own choice

Come home when

30%
3h

The farther your CON goes, the more dangerous it gets.

Distance is quality, but also difficulty. Rarer materials turn up deeper in, and so do the things that want to take them from you. A CON that goes down farther out loses more of what it was carrying.

0 – 1 h outNear

Cruft, Jitters and Weaklinks. Common finds, gentle fights.

1 – 2 h outMid

Corroders and Hulking Nodes start to show up.

2 – 3 h outDeep

Rare finds come more often. Enemies travel in pairs.

3 h +Far

Where the addresses stop making sense. Filedumps wait here.

03 // The Activity Log

Your CON's entire day logged for you.

Everything on an Outing happens while you're watching or away. When you check in, the Activity Log is already written and timestamped to the minute it happened. Every fight, find and level-up is there, along with the small moments in between.


Journey Fights & finds Danger Progress Thoughts
Activity LogTODAY
HOME BAG 4/30

04 // Crafting

Time to Recall. Time to build something.

Everything your CON hauls back is useful somehow. Four crafting skills turn scrap and data into the gear, discs and code that send it farther and farther each time.

STEP 1

Processing

raws → parts

Metal, silicon, ceramic and gold become the parts every piece of gear is built from.

STEP 1

Compiling

data → firmware

Code fragments and system files compile into firmware, components and elemental code.

STEP 2

Fabricating

parts → gear

Attack mods, armor, shields and armor mods, each one built for the stats your CON leans on.

STEP 2

Synthesizing

data → discs & code

Discs, elemental Logics and Scripts that teach your CON new tricks.

Too many items?Store them in your Bank, so nothing ever gets lost.

05 // The World

The Instance is alive.

A world of data and scrap with its own wildlife, ruins and legends. Your CON can explore and unlock entries for its database and learn about the world of the Instance.

STATUS: IN DEVELOPMENT

Your CON is almost ready.

The Instance is being built by one person and will likely take some time. It's coming to Android in 2027. Get an email when there's news to read about!